zach on Twitter: "an entire font atlas in 300x300 pixels, courtesy of multi-channel signed distance fields https://t.co/Hfljjp26ek" / Twitter
![Chapter 34. Signed Distance Fields Using Single-Pass GPU Scan Conversion of Tetrahedra | NVIDIA Developer Chapter 34. Signed Distance Fields Using Single-Pass GPU Scan Conversion of Tetrahedra | NVIDIA Developer](https://developer.nvidia.com/sites/all/modules/custom/gpugems/books/GPUGems3/elementLinks/34fig15.jpg)
Chapter 34. Signed Distance Fields Using Single-Pass GPU Scan Conversion of Tetrahedra | NVIDIA Developer
GitHub - flightcrank/SDF-Texture-Generator: This program generates a signed distance field texture from an input image.
![Michæl Huang on Twitter: "Been writing a signed distance field generator for fonts that preserves sharp corners. Here's an * and a #: http://t.co/W1sxqMPD6S" / Twitter Michæl Huang on Twitter: "Been writing a signed distance field generator for fonts that preserves sharp corners. Here's an * and a #: http://t.co/W1sxqMPD6S" / Twitter](https://pbs.twimg.com/media/CAa0dpCUcAApf5K.png)
Michæl Huang on Twitter: "Been writing a signed distance field generator for fonts that preserves sharp corners. Here's an * and a #: http://t.co/W1sxqMPD6S" / Twitter
![Signed distance field representation of a 2D polygonal obstacle. Space... | Download Scientific Diagram Signed distance field representation of a 2D polygonal obstacle. Space... | Download Scientific Diagram](https://www.researchgate.net/publication/221075377/figure/fig6/AS:668488842612742@1536391568169/Signed-distance-field-representation-of-a-2D-polygonal-obstacle-Space-is-discretized.png)